The first sister says “Yes, I’ll take the path through the woods to grandma’s house and see that she is well”.

Saying farewell to your sisters, you pack the loaf of freshly-baked bread into your knapsack and set off on the path through the deep, dark woods.

Place today’s home tile against the edge of a table so that there is plenty of room to place further tiles next to the path leading away from the house. Put the sister miniature on this tile. This is where the game begins.

The first thing to do is find out which of the sisters is going to set out for grandma’s house first. Shuffle the five coloured-border character cards and draw one at random. Put this next to the home tile and place the others to one side. If the first sister fails in her mission you’ll draw one of the remaining cards and try again. Alternatively, if you have a few extra tokens and dice for each sister, they can all adventure together, spreading out to explore the forest faster. This way you can either play solo or with friends. If playing with a group the first person to reach grandma’s house and resolve the encounter is the winner.

Each character card has five circles marked with colours. Letters and containing numbers. These are the five statistics for the character- Wisdom (W), Perception (P), Courage (C), Agility (A) and Strength (S). The higher the number the better the character is in this particular field.

Now take the knapsack card and place it by the home tile. Place the bread miniature onto the box marked ‘Stuff’. This is where you will put useful items you pick up along the way. Bread is a food item, you will find others on your travels. Food is essential for keeping going on your journey. You may eat a food item at any time to recover 3 points of Endurance, we’ll cover Endurance in the next section. Once eaten, remove the food item from your knapsack card. Your goal is to make it to grandma’s house, where she will be expecting at least one food item for her tea.