Now you’re used to fighting those Marauders, here’s another role you’ll encounter in your adventures.
The Guard is tasked with protecting something, guarding it if you will. They could be stationed by a door to prevent enemies passing, watching over a precious object to prevent it being stolen or even acting as bodyguards for another model. To represent this, Guard models are assigned a Ward- the thing they are guarding. As mentioned this can be another model, an object or simply a particular space on the board. The notes for each adventure will specify what the Ward of each Guard on the map is.
Guards are shown on the game map by a blue-coloured icon. You can find a printer-friendly version of their chart HERE.